As with the Swarm making of presentation i recently did at the End user event in Utrech, i shall also be posting up the making of the WATCH idents due to many requests from those who attended and those who couldnt make it to Utrecht this year.
Again - i will be re-recording the audio, as the live recording didnt come out too well and theres over an hour of material.
This talk was a little more dense and technical than the Swarm presentation - focusing on the Smoke and Fluid idents and the huge amount of storage that was used up with the simulations. I go over transfering velocity information from particles to mesh surfaces using the krakatoa KCM tree and how colour ramps/gradients could be tweaked on the particle caches after 18-36 hour partition baking.
Creative agency DixonBaxi, who commisioned us to create the idents, are soon attending Promax LA to talk about the creation of the idents.