Sunday, 14 March 2010

Red ball boy

I was quite happy how my plasticine shader came out earlier in the week - so i started to develop small, strange scenarios for him to find himself in whilst sitting on the train home.
I knocked up a quick environment for him and started some texture and shader work.
This scene will progress in my spare time and hopefully ill have enough time to animate it.

Hes a practically immobile red blob - so theres plenty of danger i can bring to his front room.....


Rendered with Brazil RS 2.1 and using some displacement on the floor boards. I almost NEVER use displacement and it did add a crazy amount to the render time. Ill turn it off again now.

No comments:

Post a Comment